Haskell for the imperative

October 11, 2016

In this post i would like to show how in functional languages like Haskell with support for higher order functions and currying imperative like control structures can be me defined. But finally point out how functional programming has other tooling different from the imperative versions, that makes us think differently.

Lets try to construct a for loop just using functions. A simple for loop will almost look identical in any c like programming language.

for (i = 0; i < 9; i++){
    //Do some side effecting operations
}

We can identify for parts in this control structures:

  • An initial value
  • Some predicate to decide continuing the loop
  • An updating function in this case a simple increment.

Lets model this in Haskell, with the above information, lets give “for” a type:

for' :: a -> (a -> Bool) -> (a -> a) -> (a -> IO ()) -> IO ()

for just returns an IO action that doesn’t yield any value, i.e a pure side effecting IO value. So lets try defining this function:


for' :: a -> (a -> Bool) -> (a -> a) -> (a -> IO ()) -> IO ()
for' i p f code = if p i then code i >> for' (f i) p f code  else return ()
            

A simple one liner, very cool.

Lets try generalizing this for a bit more. Wouldn’t it be nice if the code inside the for loop could return a value in each iteration and those values be collected as a final result ?

Well we’ll do just that:

for :: a -> (a -> Bool) -> (a -> a) -> (a -> IO b) -> IO [b]

The implementation is very easy as well:

for :: a -> (a -> Bool) -> (a -> a) -> (a -> IO b) -> IO [b]
for i p f code = 
    case p i of 
        True -> do
            iterationResult <- code i
            rest <- for (f i) p f code
            return $ iterationResult : rest
        False -> return []

Lets try using it to get a feel for it:

example = for 1 (< 3) (+ 1) $ 
            \i -> do
                putStrLn $ "Iteration values is " ++ (show i)
                return (i*3) -- the value that will be collected 

Currying

Because of currying defining new utilities is very simple for example lets define a new control function that just repeats an action a number of times:

repeatN n = for' 0 (< n) (+ 1) 

Now we can use it trivially like this:

example2 = repeatN 3 (\_ -> putStrLn "Hello")

Generalizing to Monad

Finally we can go a step further to generalize this for not just to do IO but any other monadic effect just by changing the type signature and no more.

for :: Monad m => a -> (a -> Bool) -> (a -> a) -> (a -> m b) -> m [b]

Similar functions can be achieved for “if” and “while” control structures and can be generalized too.

Modern languages have variations of the classical for loop which suits better in object oriented contexts, like “for each” or “for in”. In Haskell we have map for pure computations, mapM. And some other variations.

Although it is very interesting to see how easy it is to emulate for loops and other type of imperative structures, the definitions above would typically be written differently in a more declarative and idiomatic way.

ffor :: Monad m => a -> (a -> Bool) -> (a -> a) -> (a -> m b) -> m [b]
ffor i p m f = mapM f $ filter p $ iterate m i

ffor' :: Monad m => a -> (a -> Bool) -> (a -> a) -> (a -> m ()) -> m ()
ffor' i p m f = mapM_ f $ filter p $ iterate m i

Notice how reasoning about this definition is very different from the imperative version even though they do the same.

Describing the for loop in C (first snippet) would be something like this:

for is a control structure that: 1) Starts a loop variable with an initial value 2) Checks if a condition holds using logical operators (if it doesn’t exit/return) 3) Executes some user defined code 4) Modifies the loop variable (usually an increment) 5) Repeats steps 2) and 3) until exit.

Describing the Haskell version of the for loop might go something like this:

ffor is a function that collects the results of mapping a monadic function over a filtered list in which the list is obtained by iterating a modifying function over an initial value.